Battlefield 6's Casual Game Mode Ignites Intense Discussions Regarding AI Players, Experience Points, and Queue Times
Recently, the game developers introduced a fresh playlist titled Casual Breakthrough. To put it simply, this mode resembles the regular Breakthrough format but includes a few notable adjustments:
- Each team has just 8 real players, with the rest filled by AI-controlled opponents.
- Actions done by real players grant full XP, while bot actions provide lower rewards.
- Only two locations can be played: Siege of Cairo and Empire State map.
- Elements like Dogtags, accolades, and stat tracking are disabled.
So essentially, the playlist lives up to its title: it offers a laid-back take of Breakthrough. At face value, one could assume it's a good idea, as it provides additional choices for gamers seeking different methods to have fun with the game. But, gaming history has shown one thing, it is that you can't please everyone. Which is to say, a lot of Battlefield 6 players are upset.
Player Responses: Anger to Support
"Gamers prefer real players. Don't repeat the errors of your rivals," states a response to the mode reveal. "Absolutely shocking idea," says a different user. At the same time, on the Battlefield subreddit, one user notes, "It's unclear where we are headed with this game," and someone else details all the issues they consider to be broken in Battlefield 6: "Resolve glitches, fix drone glitch, fix IVF rockets, fix [the] bloom after sprinting bug, fix awful hit registration. We don't need this AI-heavy playlist."
On the other hand, amid the criticism, some gamers explaining how much they're enjoying the recent addition. "It's enjoyable to warm up, human participants prevent it from being a total farmfest but it's quite laid-back," says a forum post. "This subreddit fails to see that there are players who actually go outside and can't play this game 24/7. Let them find a middle ground," adds another. One reply on Twitter clarifies that as they're "a battledad with busy schedules, this is perfect for me," while someone else praises the mode for "avoiding intense competition."
Constructive Concerns and Community Feedback
Despite the support, there are constructive reasons to criticize Casual Breakthrough. A few folks have highlighted that it will make queue times more extended for other modes due to the large amount of playlists currently available. On a similar note, certain regions often face AI-filled matches in the existing playlists. It also seems somewhat counterintuitive that the mode does not begin without a required amount of real players, despite it primarily centers on combat against bots.
Lastly, one of the biggest complaints is that a previous feature was promised to provide full XP, even against bots, but that was removed when they tried to remove XP farming from the system. Thus Casual Breakthrough seems like the player base meeting them in the middle, as per forum feedback. Another labels this addition as the developers "dropping the ball so hard, I had so much fun in the initial release, why did they feel the need to change it?"
Future Prospects: Adjustments Occur?
If Battlefield Studios has demonstrated something to date with Battlefield 6, it is that they're listening and acting on player input. Tasks being too difficult were adjusted rapidly, just like the specific battle pass objectives. It is likely that, should analytics shows this recent mode is underperforming to their expectations, they won't be shy to change it again.